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Diablo 3 legendary gems
Diablo 3 legendary gems









diablo 3 legendary gems

Take 2% reduced damage while suffering loss of control of your character. (Unlocks at Rank 6)ĭeal 9-9.9% increased damage to enemies suffering loss of control. Your attacks have a 2% chance to ignore your target's Armor. Increases all damage you deal by 9-9.9%, but your Armor is reduced by 30%. Increases all damage you deal to targets afflicted with Fear by 1%. You have a 10% chance when you kill an enemy to cause other nearby enemies to flee in Fear for 1.5-1.65 seconds. Each enemy can be affected by this only once every 12 seconds.Ĭhance to summon vines increased to 12.5%. (Unlocks at Rank 6)Įach time you are attacked, you have a 10% chance to summon vines that immobilize the attacker for 1.8-1.98 seconds. Increases all damage you deal to Elite monsters by 2%. (Unlock at Rank 6)Įach attack you make against an enemy increases damage taken from your attacks by 1.5-1.8%, stacking up to 10 times. Gain 15%-18% increased Critical Hit Chance when attacking from behind.ĭeal 2% increased damage when attacking from behind. Reduces all damage you take by 0.66% for each party member within 9 yards. (Unlock at Rank 6)ġ5-18% of all damage you take will be split among party members within 9 yards who also wear this item. Your attacks have a chance to reduce enemy attack and movement speeds by 15% for 2 seconds. Increases all damage you deal by 3-3.6% for every 2 yards between you and the enemy hit. Increases all damage you deal by 2% for 6 seconds after calling chain lightning. Your attacks have a10% chance to call chain lightning, inflicting 100%-120% additional damage to all enemies near the target. You move unhindered through enemies while your life below 20%. Reduces all melee damage you take by 10-12%. Gain 25%-35% of socketed item's base attribute. Increase your attack speed by 2% for 3 seconds after defeating an enemy. Heal for 7.5%-9% each time you kill an enemy. You have a 10% chance to dispel a negative effect on you each time power and Command states alternate.

diablo 3 legendary gems

Power state increases your Primary Attack damage by 10-12%. Power and Command states alternate every 9 seconds. This is a huge buff to the entire group in higher GR’s, and a not so shabby debuff to all monsters hit.Gain 25%-35% of socketed item's base attribute. Imagine how many enemies in this game you can hit a 10 second period.Īlso, you completely forgot the rank 25 power which is that all enemies poisoned take 10% additional damage from all sources, and deal 10% less damage. You also have to remember that this is, “all enemies hit.” That means with a rank 70 gem, you are poisoning all enemies hit, which are all taking 550% weapon damage per second for 10 seconds. The average player is going to rank this gem up to 70, and it gains 50% weapon damage for each rank, which means at that level it is now poisoning enemies for 5500% weapon damage over 10 seconds. For example, this gem is one of the more powerful ones in the game. Well you should probably examine these gems a little bit more before you start recommending upgrades or changes to them.

diablo 3 legendary gems

I could go on but i think this is getting long enough. Remove the Max level and make it open ended. This is decent but is probably only used for ‘support’ roll and nothing else. You gain 10% increased chance to critically strike. Your Cold skills now apply Chill effects and your Chill effects now Slow enemy movement by an additional 5.0%

Diablo 3 legendary gems upgrade#

Poison all enemies hit for 2000% weapon damage over 2 seconds and Upgrade rank grants: +50% weapon damage while a monster is poisoned. The percentages of this look ok but when it’s over 10 seconds, it’s not so much. Upgrade rank grants: +20% weapon damage over 10 seconds. Poison all enemies hit for 2000% weapon damage over 10 seconds. i’m not saying that’s impossible but its going to be more beneficial in the ‘long run’ in higher Greater Rifts of this game than simply 30% + healing…

diablo 3 legendary gems

Sure it’s dramatic but you have to make it worth while and besides that… You’d have to hit something every 5 seconds for 100 times to max it out. 1.00% / Maximum +3% at rank 100Įven if you get this maxed out at 3% and stacked 10x to 30%, it’s still to poor to help out in the healing effects.Įach hit done increases healing received by 1.00% for 5 seconds. LOL >.<Įach hit done increases healing received by 1.00% for 5 seconds. There are several “Legendary Gems” that are next to useless in this game and of course this is only my opinion and my point of view.











Diablo 3 legendary gems